"The league’s first season will be open to teams from all over North America. We invite competitive teams from any mod to come register."Though unfortunate it is currently limited to players in the North Americas, prizes include GeForce 6800's and other powerful goodies.
Welcome to id Software's Finger Service V1.5!Full press release is here. I couldn't stop myself from posting that! :) At last, time for me to upgrade my computer!
Name: Todd Hollenshead
Description: CEO
Last Updated: 07/14/2004 12:36:49 (Central Standard Time)
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7-14-2004 11:52 AM CDT
IT'S DONE!!!!!!!
Yes, this is the official word that DOOM 3 has been code released and has been approved for manufacturing! It won't be long now until the anticipation ends and the PH34R begins ;-) We literally just hung up with Activision and have confirmed that our latest release candidate has been mutually approved and is finally GOLD. Thanks to everyone for their patience (yeah right! =) and for everyone at id, Activision and our numerous partners for helping us create what I believe is absolutely the best game we have ever made.
So, the next question is release dates. Retailers in the States will be allowed to pick up games starting at 12:01 AM on August 3rd. The official street date is actually August 5th in the U.S.A., but some of your favorite stores will probably have it early for those of you who have to have it first. Check with your local retailer for that information.
Internationally, the game will take a few more days to make it to the store shelves. The UK will probably get it first, on or about August 6th. Everywhere else will probably be Friday, August 13th (que Twilight Zone Theme) or close to that date, with just a few exceptions (e.g. Russia and Poland). This isn't because we don't have love for you folks outside the U.S., but the localization and manufacturing process takes a bit longer outside the U.S. where we will have JVC run 24/7 to get the units built. I guess the European manufacturers prefer to give their employees nights and weekends off. Go figure!
The champagne is flowing here at id and smiles abound!
I'll update again with some DOOM 3 preparation tips (not what hardware to buy - you'll have to wait for a programmer for that sort of thing). In the meantime, I want to see those "DOOM 3 GOLD!!!" threads set new records for swamping message board servers, destroying productivity, and post counts ;-)
Recapping today's headlines....DOOM 3 GOLD!!!
Swing by SplashDamage Forums for all the details, and a picture of ydnar half way to LA.
- New: q3map_rgbGen, q3map_rgbMod or q3map_colorGen, q3map_colorMod
- New: q3map_alphaGen const (like q3map_alphaMod set)
- New: q3map_noVertexLight to suppress overwriting of vertex rgb
"DON’T JUST PLAY FOR FUN, PLAY FOR KEEPS
$150,000 IN CASH AND PRIZES UP FOR GRABS AT THE NVIDIA® CHAMPIONSHIPS AT QUAKECON 2004"
Now if that does not scream a good reason to go to QuakeCon, I am not sure what does. Amoung the toureys will the the first ever DooM3 tourney, Q3 One on One, and Four on Four Q3 CTF. Hope to see you there.
"With 10 maps submitted you would think this would be easy. Well, what we lacked in quantity we more then made up for with quality...however there could only be one winner and today it's Daniel 'ALMighty' Alm with his map Arena 13."
Runners up were The Last Arena by Grudge in second, and Shake Your Body by Strahlemann. All the results are ready for your viewing pleasure here, on the Burial Grounds Site.
"Would you like to make a map filled to the brim with pain and despair? Now you can! We have also released the source materials for the Level Designers to create their own masterpiece Painkeep maps!. The source materials will enable Level Designers to develop PainKeep Arena maps using a custom entity file as well as map source from a production map."More information and downloads on the PainKeep Arena website.